“When it comes to feminism and Gamergate, I want to say that feminism—unquestionably—won. But then I think: at what cost? Maybe it’s better to say: we know unequivocally we are on the right side of Gamergate.
Even former avowed Gamergaters have hung up their trilbies and abandoned their positions as everything became more extreme and untenable—or they suddenly found themselves on the opposing side of the harassment campaign. Those within the industry openly made statements against Gamergate, including: gaming companies such as Blizzard and the Entertainment Software Association (commonly know as the ESA and gaming’s top trade group); publications like Game Informer, Polygon, and Giant Bomb; and creative luminaries such as Tim Schafer and Damion Schubert. Some statements where measured, like the ESA’s assertion that “There is no place in the video game community—or our society—for personal attacks and threats.” But others weren’t. Schubert called it “an unprecedented catastrofuck,” which remains one of my favourite combinations of words ever. Even the vaguest of questions about the legitimacy of the movement seemed to evaporate.
And yet—and yet—it is still happening.”